I’ve been learning MudBox lately but for some reason I just find it difficult to use quickly. I’m not sure why, but I just don’t seem to like it much. The other day I read about a free piece of software which works very similar called Sculptris. After using it for about 10 minutes I had most of the keyboard shortcuts down and was able to create something that looked half decent.
A cartoon duck:
After that I spent a little more time and created a female body. I’m still not the greatest at drawing photo realistic characters, but it was easy to achieve for the most part. It’s still a 1.0 release but what I found a little lacking was there was no real way to delete parts of the mesh I screwed up on. I had issues with the fingers on the hand and quite a few with the head of the character. In both cases I wanted to revert it to a stump and recreate it but I couldn’t. What I wound up doing is reducing the polygon count and using a combination of smooth and the inverted draw tool to push it back.
I also had issues with the masking features. It could have been my fault being new with the software but I couldn’t figure out how to mask things and them move them around. My characters face was too far out and I wanted to push it back, but every time I did something unexpected happened to it.
Besides those minor issues I had with it, it’s an awesome piece of software and being available for free makes it even better. I suggest everyone try it out.
